Daily Placebo

 

dangle

Page history last edited by Dee S Nutts 3 yrs ago

Dangle is a game played with two to eight people using up to four frisbees and at minimum 6 bottled beers.

 

Minimum Requirements

  • two people
  • one disc
  • six bottled beers
  • open space at least 60 feet in length and 20 feet in width.

 

Recommended Requirements

  • three or four people
  • three or four discs
  • 18 bottled beers
  • groomed grass surface 80 long and 35 feet in wide.

 

Glossary:

field- the in-play area of the game

ground- the surface of the earth or an extension of a plant or structure emerging from the earth

side- one of two areas on the field where players stand, keep their stores, set the triforces, and execute their throws.

opposing side- the side you are not positioned on.

local side- the side you are on.

front plane-the plane defined by the plane perpendicular to the ground which passed through the local front triforce bottles.

back plane- the place parallel to the front plane that passes through the back triforce bottle

disc- the Frisbee that the player introduces to the playing field.

spent disc- a disc that has been removed from the field or has yet to be entered that half-round.

triforce- an equilateral triangle

bottle- a glass (or glass-plastic) beverage container

triforce bottle- one of the three bottles that make up the triforce of each side of the field.

beer- the bottle belonging to a player on the opposing side.

stone- a disc that has come to rest in front of or intersecting the opposing back plane or a bottle that has been knocked down by a disc on a previous throw.

store- the collection of empty and full bottles that are not in play and are in a storage device.

throw- an opportunity for a player to place a disc in play.

turn- the sum of one player's throws in that round.

half-round- all the players' turns on one side.

round- two symmetrical half rounds that return the Frisbees to their starting orientation.

end- a set of 10 rounds.

game- the sum of the ends played.

Pre-game: make 6 empty beer bottles. Warm-up rounds are played with as many bottles as possible, dividing the bottles as evenly as possible placing the greater number on the side occupied by the least number of players.

 

Set-up: Empty beer bottles are spaced 50 feet apart into 2 groups of 3. The bottles shall be placed in, as close as ground conditions allow, a triforce with side length no more than three disc diameters. The triforce is oriented with the point away from the opposing side with a front plane passing through the front two bottles and perpendicular to the ground and field. The back plane is parallel to the front plane but passes through the rear bottle.

 

Gameplay: The players will take turns one at a time throwing discs at the opposing bottles. Players throw from behind the back plane of their own triforce. If a player knocks over a bottle it is scored immediately but left in place on the field as a stone until that player's turn has concluded. After the turn all dislaced bottles are returned to triforce orientation. Discs that come to rest behind the target triforce may be cleared by the opposing side, however discs that do not clear the back plane are to be left in play as stones until the half round is over. A round is defined by the rotation of all discs being tossed and returned to their starting locale. There are 10 rounds in and end. The number of ends played is the same as the number of people playing.

 

Scoring: Score is determined by the type of contact the disc makes with the bottle.
  • the disc or a stone touches the bottle (a dink)- 1 point
  • the disc or a stone knocks the bottle over after contacting the ground - 2 points
  • the disk knocks the bottle over without first contacting the ground - 4 points

 

If a stone is placed into motion by the disc it may generate valid contacts with bottles.
If more than one bottle is contacted by the disc or a valid stone all contacts are scored as normal and the result is multiplied by 2.
Beers that are in the process of being consumed by players are in play and hold the same value as triforce bottles. Bottles in a store are not in play.

 

 

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